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2023 · Individual project

Remote Work App

How might a digital tool strengthen social belonging for people working from home?

My role
UX researcher & designer
Duration
One semester
Tools
Figma, interviews, analysis
Context
UiO · IN1050
The desktop app shown on a laptop

Remote work creates flexibility, but it can also remove the small social encounters that shape a shared workday.

The project explored the routines of people aged 50–60 who mainly work from home. The aim was to support wellbeing and belonging without creating another mandatory meeting.

Design question: How might contact with colleagues online feel simple, informal and safe?

I began with in-depth user interviews about routines, workflow and wellbeing.

The material was transcribed, colour-coded and synthesised in an affinity diagram. This made recurring patterns visible and provided a clear basis for prioritisation.

  • 01Low-pressure contact should not interrupt focused work.
  • 02Participants missed informal glimpses into colleagues’ working lives.
  • 03Asking a question needed to feel safe rather than intrusive.

A tested prototype with four focused ways to stay connected.

The high-fidelity prototype combines anonymous Q&A, chat, a social feed and profile pages with a contact overview. Navigation stays intentionally simple so the social experience remains central.

Key learningStrong features emerge when real user needs are translated into focused design decisions without making the solution more complicated than necessary.

Next project

20/20 Vision