UX designer and developer

Emily
Omholt Myhre

’m Emily, a master’s student in Informatics: Design, Use and Interaction at the University of Oslo. I combine user research, creative interaction design and technical understanding to create digital solutions that feel intuitive, engaging and meaningful.

Portrait of Emily Omholt Myhre

Current projects

What I'm exploring now.

Master's thesis · University of Oslo

My master's thesis

An ongoing research and design project completing my master's in Informatics: Design, Use and Interaction. More about the topic, process and findings will be shared as the work develops.

Two screens from a maritime off-bridge navigation app

Summer internship · Maritime UX/UI

Maritime Off-Bridge App

Design work for a maritime desktop and tablet solution for autonomous ships, enabling navigators to temporarily leave the bridge without losing situational awareness. The project explores how complex navigational information, alerts and necessary actions can be communicated clearly and intuitively in a safety-critical context.

Selected work

My previous projects.

The Disturbia installation with light behind translucent fabric01

Interaction design · Arduino · 3D printing | 2026

Disturbia

An interactive light and sound installation in which visitors disrupt a stable rhythm, transforming calm harmony into glitching chaos.

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School Visit Planner showing a map and inspection overview02

Product design · DHIS2 · IN5320 | 2025

School Visit Planner

A platform for planning school visits and carrying out school inspections. Built with the DHIS2 design system, it brings visit planning, geographical overview and an inspection form into one workflow.

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Four screens from the SolarCalc app03

UX/UI · Kotlin · Android | 2025

SolarCalc

A mobile app that makes solar energy easier to understand by translating weather and roof data into concrete estimates of energy production, consumption and financial savings.

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The desktop app shown on a laptop04

Solo project · UX/UI · Figma | 2023

App for remote workers

A desktop app grounded in interviews with remote workers, designed for low-pressure contact and a stronger sense of social belonging.

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20/20 Vision digital prototype and physical timer05

Interaction design · Arduino · Team | 2024

20/20 Vision

A physical desktop light with break intervals, developed through interviews and workshops to support eye health and work balance.

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About

I’m passionate about creating intuitive and engaging digital experiences where functionality and visual design work seamlessly together.

I am currently pursuing a master's in Informatics: Design, Use and Interaction at the University of Oslo. I'm on my last year and I'm currently working on my thesis.

As a master’s student, I explore the entire design process from unclear needs to thoughtful solutions. I thrive at the intersection of people, design and technology, and I’m motivated by new and challenging problems, particularly when user insight can make complex choices simpler and easier to understand.

View résumé

Design tools

FigmaPrototypingUniversal design

Development

HTML / CSS / JSKotlinJavaPython

Research methods

User interviewsUsability testingWorkshops

Contact

Open to design roles, internships, and interesting collaborations.

emilyomyhre@gmail.com